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21. rogue escort - in Missions & Complexes [original thread]
I think they use projectile's, probably Emp and spam thunderbolts. Keep them on long range.
- by Dirk Austin - at 2004.08.26 16:25:00
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22. rogue escort - in Missions & Complexes [original thread]
I think they use projectile's, probably Emp and spam thunderbolts. Keep them on long range.
- by Dirk Austin - at 2004.08.26 16:25:00
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23. My agent ripp me off an implant :/ - in Missions & Complexes [original thread]
They seems to have changed alot in the missions, i got an implant mission yesterday but i had to get 2000 kubics of some kind of antibiotics instead of the salary logs.
- by Dirk Austin - at 2004.07.25 20:38:00
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24. My agent ripp me off an implant :/ - in Missions & Complexes [original thread]
They seems to have changed alot in the missions, i got an implant mission yesterday but i had to get 2000 kubics of some kind of antibiotics instead of the salary logs.
- by Dirk Austin - at 2004.07.25 20:38:00
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25. Release the slaves - in Player Features and Ideas Discussion [original thread]
Please make it possible to release the slaves, as it would improve the racial aspect of the game, ammars want them and minmatar want's to free them. Think it was tomb who said in a gsm chat that it would mess up the econamy ( hmm how? ) it would ...
- by Dirk Austin - at 2004.07.09 10:58:00
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26. Release the slaves - in Player Features and Ideas Discussion [original thread]
Please make it possible to release the slaves, as it would improve the racial aspect of the game, ammars want them and minmatar want's to free them. Think it was tomb who said in a gsm chat that it would mess up the econamy ( hmm how? ) it would ...
- by Dirk Austin - at 2004.07.09 10:58:00
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27. Please PLEASE can I have my game back PLEASE - in EVE General Discussion [original thread]
The last patch is working fine for me atleast, my 1400mm is hitting good numbers ( between 30000 - 60000 m )almost 96 % hits on cruiser pirates, average dmg 200-250, lower on frigates. Much better then during the 15xx patch. Hopefully muffy you h...
- by Dirk Austin - at 2004.07.09 10:50:00
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28. Please PLEASE can I have my game back PLEASE - in EVE General Discussion [original thread]
The last patch is working fine for me atleast, my 1400mm is hitting good numbers ( between 30000 - 60000 m )almost 96 % hits on cruiser pirates, average dmg 200-250, lower on frigates. Much better then during the 15xx patch. Hopefully muffy you h...
- by Dirk Austin - at 2004.07.09 10:50:00
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29. test - in EVE Forum Experiments [original thread]
test
- by Dirk Austin - at 2004.07.09 07:52:00
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30. test - in EVE Forum Experiments [original thread]
test
- by Dirk Austin - at 2004.07.09 07:52:00
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31. Mimitar story agents - in Missions & Complexes [original thread]
Check your eve-mail, used to get a mail from the "new" agent, or just choose any agent available to you.
- by Dirk Austin - at 2004.07.06 13:26:00
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32. Mimitar story agents - in Missions & Complexes [original thread]
Check your eve-mail, used to get a mail from the "new" agent, or just choose any agent available to you.
- by Dirk Austin - at 2004.07.06 13:26:00
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33. Could really use a few hands - in Missions & Complexes [original thread]
Guristas Destructor 14 500 Guristas Annihilator 50 000 Guristas Eraser 110 000 Guristas Terrorist 40 000 Guristas Silencer 75 000 Guristas Wrecker 12 000 Guristas Nullifier 55 000 Angel impaler 17 500 Angel Nomad 8 000 Angel Thug 5 500 Angel Pred...
- by Dirk Austin - at 2004.06.22 19:46:00
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34. Agent now "not available to me" after patch - in Missions & Complexes [original thread]
i'll guess that it shows as not available when you logg in at the station, klick on the guest list and then back to agents and it should be ok. Works for me.
- by Dirk Austin - at 2004.06.18 09:21:00
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35. Dev's. We want to know what plans you have for the pirate career - in EVE General Discussion [original thread]
Well i never said you where doing the shooting did i?. I know you where sitting in the indy.
- by Dirk Austin - at 2004.06.10 11:48:00
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36. mission timers broken again? - in Missions & Complexes [original thread]
Hmm isn't it only the bonus rewards that has the time limit 45min. The mission time limit should be 24 h ( actually had one mission a couple of days ago with time limit 4h ). But if the total time limit is 45min, file a petition.
- by Dirk Austin - at 2004.06.10 10:49:00
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37. Dev's. We want to know what plans you have for the pirate career - in EVE General Discussion [original thread]
Well i don't have any problems with proper pirates, the griefers and gankers i can do with out. But i'll guess most "pirates" ( some of them belong to teddybears ) in high sec. systems will disappear at the end of next week, hmm could that have ...
- by Dirk Austin - at 2004.06.08 11:29:00
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38. The Probe - an ode to a ship - in Missions & Complexes [original thread]
If you should need a fast ship with even some more cargospace, i recommend the stabber with MWD currently using 2, normally only activating 1 to save the cap. Hitting the gate at 1500 m/s, using both the ship has to break hard when jumping otherwi...
- by Dirk Austin - at 2004.05.28 14:40:00
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39. The Probe - an ode to a ship - in Missions & Complexes [original thread]
If you should need a fast ship with even some more cargospace, i recommend the stabber with MWD currently using 2, normally only activating 1 to save the cap. Hitting the gate at 1500 m/s, using both the ship has to break hard when jumping otherwi...
- by Dirk Austin - at 2004.05.28 14:40:00
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40. republic navy - in Missions & Complexes [original thread]
Train connection skill, boost your standing with 0,4 each level. Train to level 3 and you should have no problems getting a level 2
- by Dirk Austin - at 2004.05.24 06:29:00
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